
Even raider groups have modeled themselves after old cultures, such as the Khans which live the lifestyle of Mongol warriors. Other distinctly regressed cultures are that of the town of Shady Sands, which aesthetically appears to be taking from ancient Levant culture, but their religion, Dharma, also takes from Buddhism.

Even one of the most technologically advanced culture has modeled themselves after the knights of yore. In Fallout, culture has heavily regressed and taken on characteristics of long-dead, archaic cultures. Near every single faction has taken influence from previous cultures. Recreating the New World in the Image of the Old An emphasis in several games is also put on the food and water needed by people to survive and the difficulty in acquiring these resources after an apocalypse. Humanity, despite having the worst thrown at it and even being toppled from the top of the food chain for a time, will survive the Great War. Whether it's through farming near desert-like land, scavenging the Old World, or taking what they need by force from others, people find their way to survive. No matter how or no matter the cost, people find their ways to survive.

From some of the most prosperous to the most starved peoples, different cultures and groups will still go to war for anything from petroleum to water, or land to ideologies, cultures will find their reasons to wage war. Fallout proposes the idea that no matter how much society and culture changes, war is a fact of life for humanity and is doomed to violence in all its forms.
#NEW VEGAS OST THE GAME WAS RIGGED FROM THE START SERIES#
The most prevalent theme in the series and probably what most normal people think of when they think Fallout.

Ubiquitous across almost, if not all, Fallout games canon or otherwise. ” - Ulysses - Final Message, Lonesome Road Even if it is nothing at all, know what you follow, Courier… If war doesn't change, men must change, and so must their symbols.
